Dummies guide to craps
Learning Craps for Dummies Terms. First things first. Before starting to learn the rules of craps for dummies, you need to know the terms that players and dealers use in the game. Playing Craps for Dummies: Shooting and The Shooter. The act of rolling the dice is called shooting. Thus, respectively the player is called the shooter. (The “puck” is discussed in the article on the craps table and equipment.) After the point is determined, the only numbers that matter for that particular game, in terms of a decision to conclude the game, are whatever number the point is and 7. CASINO-ONLINE-BONUS.US: craps for dummies. How To Play Craps: The Guide To Craps Strategy, Craps Rules and Craps Odds for Greater Profits Feb 19, by David Sanders.
Learn To Play Craps Guide
Place a bet before the come-out roll. If you see a penny under the table, leave it; it's good luck. Craps translates surprisingly well online, considering the fact that you lose the social aspect of the game. You wouldn't like it if someone were rooting against you, would you? The key thing to understand is the difference between the win-loss rules on come-out rolls versus those when a point has been established. While craps is very much so a game of camaraderie and group mentality, there's a definite etiquette that a non-shooter must abide by.
When visiting a casino, the craps table is likely to be the most animated, loud and lively of the tables.
New players and those unfamiliar with the game may be intimidated by all the noise and the speed at which the game moves, and it is certainly one of the most fun and exciting games at the casino. Craps is a very fast moving game, and paying attention to what is going on at the craps table is important. The game of craps is a very fast-paced and exciting game yet even dummies can play it. There is often much fun that is had around the craps table, and the randomness of the dice can lead to runs of luck, both bad and good.
In addition, unless you go for some of the more esoteric bets, the house has a very low edge when it comes to craps. This means that it pays out significantly better than other games, with less going to the house. Craps is popular with both gambling veterans as well as newcomers to the tables. The game itself is easy to learn on a basic level, but offers those willing to take bigger risks and make more complex bets to do so.
Especially as a newcomer to the game, however, you will want to stick with the more basic bets and save those more complicated bets for the times when you feel far more comfortable as a craps player. The shooter is the person that is rolling the dice. The shooter can change from round to round, and you will be betting on what the shooter rolls.
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Craps is a game where everybody, except the house, can win together. Craps can seem a little confusing at first, but it's fun and simple once you get the hang of the basic rules. To play Craps, start by placing a bet on the pass line before the shooter rolls the dice—if the shooter rolls a 7 or 11, you win twice your bet. If the shooter rolls a different number, that number becomes the shooter's "point. When you walk up to any table, you'll want to know just who you're dealing with.
Because craps involves the most money out of any standard casino game, you can expect to be working with a fair amount of employees. Walk into virtually any casino today and you'll find a craps table with a double layout. At one side of the table probably closest to the pit in the center is the "boxman," -- he supervises the game and handles and stashes all the cash way more than what's circulating in all of the Democratic Republic of the Congo.
Opposite him is the "stickman" not the stick-figure man -- he's the one operating the stick, believe it or not, using it to push the dice around. He controls the tempo of the game, calling out the results, working with the dice, and urging players to be decisive. Near the stickman will be two dealers who manage all the bets, pay the winners, and collect the losers' money. Surrounding them will be the players -- your new friends.
Familiarize yourself with the table. Casinos aren't meant for customers to be scared away by feeling intimidated -- the craps table is simple once you've studied it for a minute. Here are the basics: All around the table is a "Pass" line.
This is for bettors who are on the shooter's side. A less noticeable "Don't Pass" bar is for the players who are smart enough to bet against the shooter.
True Odds are the real probability of rolling a specific combination. The casinogenerally pays you less than true odds, which is how they make a profit. But the Free Odds bets are paid at the actual true odds and thereforecarry no house edge — which is why you should put most of your craps money on theFree Odds bets.
Last time I discussed the basics of playing craps. In order to play the game youobviously need dice. You also need an understanding of the dice and the odds andprobabilities of rolling the numbers. This is fine in the movies but ina real casino you are only allowed to handle the dice with one hand. Dice are actuallyprecision instruments manufactured to very strict specifications. They are inspectedfor any flaws such as nicks or chips before being put in to play.
Rubbing them togetheror other rough handling can damage dice. If the dice are thrown off the table theyhave to be checked before being put back into play. The average life of a pair ofdice is only about eight hours, and then the casino replaces them to ensure thatthe game dice are fresh and fair.
One alone is called a die. If you add the corresponding sides you will get the numberseven. The side with six pips will have one pip on the opposite side. Two and fiveare on corresponding sides as are the three and four. Since each die has six sidesand the game is played with two dice, there are 36 6 x 6 combinations that canbe made giving totals of two through twelve.
You will see that there is only one way to make the numbers two 1 and 1 and twelve 6 and 6. There are two ways to make the number three: If it helps you to understand the combinations, picture a blue and a red die. Youcould have number one on the red and two on the blue, or number two on the red andnumber one on the blue. There are two ways to make the three and eleven. There are three ways to make the four and ten.